LScript User Guide



The LightWave 3D LScript System

current version: 1.3



Table Of Contents

Introduction to LScript

Getting Started

Inside LScript

LScript Language Structure

LScript Data Types

LScript Object Agents

Built-In Features


Lightwave 3D Modeler Commands And Functions

Lightwave 3D Layout Plug-in Architectures


APPENDIX A: Extending LScript: Linking With Native Code

APPENDIX B: Extending LScript Shared Libraries: User-Defined Object Agents

APPENDIX C: Communicating Among Plug-ins

APPENDIX D: LScript Macintosh Notes

APPENDIX E: Using The LScript Preprocessor


Index

Errata


Version 1.1 Release Notes

Version 1.2 Release Notes

Version 1.3 Release Notes


© 1996 Virtual Visions, Inc.
© 1997 NewTek, Inc.